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Items where Author is "Tear, Morgan J."

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Number of items: 19.

Article

Tear, Morgan J. (2023) Understanding safety culture and safety citizenship through the lens of social identity theory. Safety Science, 158. ISSN 0925-7535

Tear, Morgan J., Reader, Tom W., Shorrock, Steven and Kirwan, Barry (2018) Safety culture and power: interactions between perceptions of safety culture, organisational hierarchy, and national culture. Safety Science. ISSN 0925-7535

Praharso, Nurul F., Tear, Morgan J. and Cruwys, Tegan (2017) Stressful life transitions and wellbeing: a comparison of the stress buffering hypothesis and the social identity model of identity change. Psychiatry Research, 247. pp. 265-275. ISSN 0165-1781

Tear, Morgan J. and Nielsen, M. (2014) Video games and prosocial behavior: a study of the effects of non-violent, violent and ultra-violent gameplay. Computers in Human Behavior, 41. pp. 8-13. ISSN 0747-5632

Tear, Morgan J. and Nielsen, M. (2013) Failure to demonstrate that playing violent video games diminishes prosocial behavior. PLOS ONE, 8 (7). ISSN 1932-6203

Arnold, Derek H., Tear, Morgan J., Schindel, Ryan and Roseboom, Warrick (2010) Audio-visual speech cue combination. PLOS ONE, 5 (4). ISSN 1932-6203

Thompson, Matthew B., Tear, Morgan J. and Sanderson, Penelope M. (2010) Multisensory integration with a head-mounted display:role of mental and manual load. Human Factors, 52 (1). pp. 92-104. ISSN 1071-1813

Conference or Workshop Item

Tear, Morgan J. and Nielsen, M. (2014) Further failures to demonstrate violent video game effects: extending Tear & Nielsen (2013). In: Proceedings of the 15th Annual Meeting of The Society for Personality and Social Psychology (SPSP), 2014-02-14 - 2014-02-16, Texas, United States.

Tear, Morgan J. and Nielsen, M. (2014) Violent and ultra-violent video games: no linear effect of increasing levels of violence. In: Proceedings of the Annual Meeting of the Society of Australasian Social Psychologists, 2014-04-10 - 2014-04-12, Canberra, Australia.

Tear, Morgan J. and Greenaway, K. (2013) Misattributing arousal disrupts the violent video game effect. In: Proceedings of the Annual Meeting of the Society of Australasian Social Psychologists, 2013-04-11 - 2013-04-13, Cairns, Australia.

Tear, Morgan J. and Nielsen, M. (2013) Violent video games and prosocial behavior: important implications for the applied value of violent video game research. In: Proceedings of the 14th Annual Meeting of The Society for Personality and Social Psychology (SPSP), 2013-01-17 - 2013-01-19, New Orleans, United States.

Tear, Morgan J. and Nielsen, M. (2012) The priming effect of video games: the sensitivity of prosocial measures to the characteristics of contemporary video games. In: Proceedings of the Annual Meeting of the Society of Australasian Social Psychologists, 2012-04-12 - 2012-04-14, Adelaide, Australia.

Tear, Morgan J. (2011) Video games and aggression: the measurement problem. In: Presented at the School of Psychology RHD Day, 2011-09-16, Brisbane, Australia.

Tear, Morgan J., Thompson, Matthew B. and Tangen, Jason M. (2010) The importance of ground truth: an open source biometric repository. In: Proceedings of the 54th Annual Meeting of the Human Factors and Ergonomics Society, 2010-09-27 - 2010-10-01, San Francisco, United States.

Tangen, J. M., Thompson, M. B., McCarthy, D. and Tear, Morgan J. (2010) Enhancing performance in human decision making: the role of similarity in forensic identification. In: Proceedings of the 20th International Symposium on the Forensic Sciences of the Australian and New Zealand Forensic Science Society (ANZFSS), 2010-04-05 - 2010-04-09, Sydney, Australia.

Thompson, M. B., Tangen, J. M., McCarthy, D. and Tear, Morgan J. (2010) Ground truth: on certainty in forensic decision-making research. In: Proceedings of the 20th International Symposium on the Forensic Sciences of the Australian and New Zealand Forensic Science Society (ANZFSS), 2010-04-05 - 2010-04-09, Sydney, Australia.

Tear, Morgan J., Harrison, William J., Thompson, Matthew B. and Sanderson, Penelope M. (2009) Head-mounted displays and multisensory integration:replications and challenges. In: Proceedings of the 53rd Annual Meeting of the Human Factors and Ergonomics Society, 2009-10-19 - 2009-10-23, San Antonio TX, United States.

Arnold, D. H., Tear, Morgan J., Schindel, R. and Roseboom, W. (2009) Barry and Gary: audio-visual speech cue combination. In: Proceedings of the 36th Australasian Experimental Psychology Conference, 2009-04-17 - 2009-04-19, Wollongong, Australia.

Tear, Morgan J. (2008) Head-mounted displays: multisensory information response modes. In: Proceedings of the 14th Annual School of Psychology Honours Conference, 2008-09-27, Queensland, Australia.

This list was generated on Fri Apr 26 13:41:43 2024 BST.