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The priming effect of video games: the sensitivity of prosocial measures to the characteristics of contemporary video games

Tear, Morgan J. and Nielsen, M. (2012) The priming effect of video games: the sensitivity of prosocial measures to the characteristics of contemporary video games. In: Proceedings of the Annual Meeting of the Society of Australasian Social Psychologists (SASP), 2012-04-12 - 2012-04-14.

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Item Type: Conference or Workshop Item (Paper)
Official URL: http://www.spsp.org/
Additional Information: © 2012 The Authors
Divisions: Psychological and Behavioural Science
Subjects: H Social Sciences > H Social Sciences (General)
Sets: Departments > Social Psychology
Departments > Psychological and Behavioural Science
Date Deposited: 25 May 2016 07:55
Last Modified: 09 Nov 2020 00:03
URI: http://eprints.lse.ac.uk/id/eprint/66637

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