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Patrolling games

Alpern, Steven, Morton, Alec and Papadaki, Katerina (2011) Patrolling games. Operations Research, 59 (5). pp. 1246-1257. ISSN 0030-364X

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Identification Number: 10.1287/opre.1110.0983


A key operational problem for those charged with the security of vulnerable facilities (such as airports or art galleries) is the scheduling and deployment of patrols. Motivated by the problem of optimizing randomized, and thus unpredictable, patrols, we present a class of patrolling games. The facility to be patrolled can be thought of as a network or graph Q of interconnected nodes (e.g., rooms, terminals), and the Attacker can choose to attack any node of Q within a given time T . He requires m consecutive periods there, uninterrupted by the Patroller, to commit his nefarious act (and win). The Patroller can follow any path on the graph. Thus, the patrolling game is a win-lose game, where the Value is the probability that the Patroller successfully intercepts an attack, given best play on both sides. We determine analytically either the Value of the game, or bounds on the Value, for various classes of graphs, and we discuss possible extensions and generalizations. Subject classifications: games; noncooperative; military, search/surveillance; decision analysis; risk; networks/graphs. Area of review: Military and Homeland Security. History: Received November 2009; revisions received March 2010, September 2010; accepted November 2010

Item Type: Article
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Additional Information: © 2011 Insitute for operations research and the management sciences (INFORMS)research
Divisions: Mathematics
LSE Health
Subjects: Q Science > QA Mathematics
U Military Science > U Military Science (General)
JEL classification: C - Mathematical and Quantitative Methods > C0 - General > C02 - Mathematical Methods
C - Mathematical and Quantitative Methods > C7 - Game Theory and Bargaining Theory > C72 - Noncooperative Games
Date Deposited: 07 Feb 2011 14:39
Last Modified: 05 Jan 2024 20:03

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