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The development of interactive games

Haddon, Leslie (1999) The development of interactive games. In: Mackay, H. and O’Sullivan, T., (eds.) The Media Reader: Continuity and Transformation. Sage, London, UK., pp. 305-327. ISBN 9780761962502

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Abstract

Alertness to the changing terms of debate, familiarity with the latest scholarship and a shrewd, practical sense of what works in teaching make this collection a very worthwhile addition to course reading lists' - John Corner, University of Liverpool The Media Reader is an essential sourcebook of key statements about transformations in media culture. The Reader explores the technological, economic, social and cultural processes implicated in the production, regulation, circulation and consumption of media forms. It applies theoretical approaches, supported by a range of case studies, to past and present media transformations. Divided into four parts: Mass Communications and the Modern World; Understanding `Transformations' in Media Culture; New Media for New Times; Future Perfect?, this Reader provides a framework for examining many of the key transformations in the contemporary media environment. It will be an invaluable resource for researchers and students alike.

Item Type: Book Section
Official URL: https://uk.sagepub.com/en-gb/eur
Additional Information: © 1999 The Authors.
Divisions: Media and Communications
Subjects: G Geography. Anthropology. Recreation > GV Recreation Leisure
H Social Sciences > HE Transportation and Communications
Q Science > QA Mathematics > QA76 Computer software
Sets: Departments > Media and Communications
Date Deposited: 05 Jan 2016 13:04
Last Modified: 10 Apr 2019 23:04
URI: http://eprints.lse.ac.uk/id/eprint/64822

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