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How to hide information for later use on networks

Alpern, Steve and Fokkink, Robbert (2009) How to hide information for later use on networks. In: Game Theory for Networks (GameNets 2009).

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Abstract

In an accumulation game a Hider secretly distributes his given total wealth h>1 among n locations while a Searcher picks r locations and confiscates the material placed there. The Hider wins if what is left at the remaining locations is at least 1 otherwise the Searcher wins. Accumulation games were originally introduced to study certain covert activities, but the game also relates to secret sharing and food caching. In this paper we introduce a network structure on the game, restricting the Searcher to pick locations that are near and show how this leads to combinatorial considerations.

Item Type: Conference or Workshop Item (Paper)
Official URL: http://www.gamenets.org/
Additional Information: © 2009 The authors
Library of Congress subject classification: H Social Sciences > HB Economic Theory
Sets: Departments > Mathematics
Collections > Economists Online
Rights: http://www.lse.ac.uk/library/usingTheLibrary/academicSupport/OA/depositYourResearch.aspx
Date Deposited: 09 Apr 2010 14:32
URL: http://eprints.lse.ac.uk/27683/

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